Green Armageddon
Fight a zombie invasion in 2180! Fend off every zombie you can until the time runs out - or you die.
Made for the U of C Game Design Club's Arcade Game Jam.
Controls
Action | Keyboard | Controller (Xbox) |
Look | Left/right arrow | Left joystick left/right |
Move | Up/down arrow | Left joystick up/down |
Strafe | Alt + left/right arrow | B + left joy left/right |
Fire | Control | A |
Tips
- If you didn't already discover this, get as many combos as you can! This boosts your time left.
- It's recommended to use your keyboard instead of a controller for greater precision.
- It's possible to play the game without strafing, but especially on a controller it's almost crucial!
- The game has vertical auto-aiming, just like real retro FPS games. Use that to your advantage!
Credits
PastThePixels -- Lead programming, art
Ghoostman -- Programming
BunnyChamber -- Voice acting
Note: Some of these textures may look familiar. The maps for this game were made in TrenchBroom with Q.wad (Quake) textures as a placeholder. In a future update I plan on replacing those with original textures.
Note 2: The game, at its current iteration, uses a placeholder song I made for another game. Hopefully that should change as well.
Status | Released |
Platforms | HTML5, Windows, Linux |
Authors | PastThePixels, ghoostman, BunnyChamber |
Genre | Action, Shooter |
Made with | Godot |
Tags | 3D, FPS, Pixel Art |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Xbox controller, Gamepad (any), Joystick |
Leave a comment
Log in with itch.io to leave a comment.